Files
erp_sb/electron-vue-template
zhangzijienbplus 35c9fc205a featlectron): 实(e现自定义窗口控制和无边框窗口
- 添加窗口最小化、最大化、关闭和状态检测 API- 实现无边框窗口模式并添加窗口控制按钮
- 更新导航栏 UI,添加登录按钮和窗口控制区域
- 调整 Amazon、Rakuten 和 Zebra 仪表板样式
- 移除面包屑导航并调整布局结构
- 更新用户头像样式和 VIP 状态卡片背景渐变
- 添加窗口拖拽区域和用户选择禁用样式
2025-10-24 15:06:47 +08:00
..
1
2025-10-09 11:18:26 +08:00
2025-09-22 11:51:16 +08:00
1
2025-10-10 15:37:57 +08:00

Electron Vue Template

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A simple starter template for a Vue3 + Electron TypeScript based application, including ViteJS and Electron Builder.

About

This template utilizes ViteJS for building and serving your (Vue powered) front-end process, it provides Hot Reloads (HMR) to make development fast and easy

Building the Electron (main) process is done with Electron Builder, which makes your application easily distributable and supports cross-platform compilation 😎

Getting started

Click the green Use this template button on top of the repository, and clone your own newly created repository.

Or..

Clone this repository: git clone git@github.com:Deluze/electron-vue-template.git

Install dependencies

npm install

Start developing ⚒️

npm run dev

Additional Commands

npm run dev # starts application with hot reload
npm run build # builds application, distributable files can be found in "dist" folder

# OR

npm run build:win # uses windows as build target
npm run build:mac # uses mac as build target
npm run build:linux # uses linux as build target

Optional configuration options can be found in the Electron Builder CLI docs.

Project Structure

- scripts/ # all the scripts used to build or serve your application, change as you like.
- src/
  - main/ # Main thread (Electron application source)
  - renderer/ # Renderer thread (VueJS application source)

Using static files

If you have any files that you want to copy over to the app directory after installation, you will need to add those files in your src/main/static directory.

Files in said directory are only accessible to the main process, similar to src/renderer/assets only being accessible to the renderer process. Besides that, the concept is the same as to what you're used to in your other front-end projects.

Referencing static files from your main process

/* Assumes src/main/static/myFile.txt exists */

import {app} from 'electron';
import {join} from 'path';
import {readFileSync} from 'fs';

const path = join(app.getAppPath(), 'static', 'myFile.txt');
const buffer = readFileSync(path);